Last train to the coast
A three-second loop: a maglev sweeps a rain-slicked skyline at dusk. Drawn as vectors, animated on a timeline, exported as a GIF.
Draw vectors. Ship GIFs. Stay on the canvas.
A frame-based SVG studio for illustrators and animators — paths stay editable until the moment you export.
One workspace. Geometry stays vector until rasterization for thumbs, camera preview, and export.
Build shapes and paths on a large vector workspace.
Place frame instances on multi-track workstreams.
Crop the shot with the camera viewport — edit, camera, or play.
Render an animated GIF at the resolution you need.
Draw the way you think: loose freehand sketches, pressure-sensitive strokes, and full Bezier path control. This is expressive drawing, not a shape palette with a couple of curve tools bolted on.
Set a keyframe, then link the frames after it to animate position, fill, rotation, scale, and blur — one property or several at once. Scrub the timeline to fine-tune the timing.
In the timeline above, the green frame is a keyframe and the purple frames are the linked frames it drives. Switch between edit, camera, and play views. See earlier frames as a faint overlay (onion skin), and dim the tracks you're not working on so you can focus on the current frame.
Move a frame from one spot to another.
Spin around any center point.
Grow or shrink between frames.
Shift fill and stroke over time.
Ease focus in and out.
Three tools that set Vectorizer apart for atmospheric loops and spatial scenes. Select one to see how it works.
Draw grid-locked in perspective, then animate the vanishing point itself.
Layered backgrounds that slide at different speeds, so a flat scene reads as deep space.
Stars, dust, snow — drift or fly through, then bake the field across frames.
Set up a vanishing point and draw straight onto a grid that respects it, so everything you place sits believably in 3D space.
Build layered backgrounds that slide past at different speeds, so a flat scene reads as deep space as the camera pans.
Fill a scene with drifting stars, dust, or snow — hundreds of small elements animated together instead of one at a time.
Looping scenes built entirely in Vectorizer — every element is an editable path, animated frame by frame and exported as a GIF.
A three-second loop: a maglev sweeps a rain-slicked skyline at dusk. Drawn as vectors, animated on a timeline, exported as a GIF.
A quiet, cinematic loop — the northern lights breathe over hazy peaks and mirror in a still lake. Built with the same vector tools, pushed with a few filter tricks.
Some of these tricks — animated turbulence, displacement-map reflections, and film grain — reach past today's Vectorizer engine. Exactly the kind of thing worth teaching chimp to do next.
A real photograph sets the sky; everything else — the characters, the dog, the fire, the smoke — is vector, lit and warped with effects. This is the hybrid scene Vectorizer is built to composite.
Dropping raster photos beneath vectors — and running effects (grain, color grade, heat haze) across both together — is a capability worth adding to chimp: image import plus a shared effect stack over mixed media.
Bring GIFs in, keep projects local, and ship at the resolution your loop needs.
Rework an existing loop or render a fresh animated GIF from your timeline.
Keep editable vector projects on disk — open them later and keep refining.
Choose output size independently of your workspace — sticker small or hero large.
Explore freely; path edits and frame moves stay reversible.
Short-form loops, stickers, logo marks, parallax scenes — built path by path, frame by frame.