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Vectorizer

Draw vectors. Ship GIFs. Stay on the canvas.

A frame-based SVG studio for illustrators and animators — paths stay editable until the moment you export.

The pipeline

SVG to timeline to camera to GIF

One workspace. Geometry stays vector until rasterization for thumbs, camera preview, and export.

  1. 01

    Draw

    Build shapes and paths on a large vector workspace.

  2. 02

    Compose

    Place frame instances on multi-track workstreams.

  3. 03

    Frame

    Crop the shot with the camera viewport — edit, camera, or play.

  4. 04

    Export

    Render an animated GIF at the resolution you need.

Drawing

Sketch freely — then command every path

Draw the way you think: loose freehand sketches, pressure-sensitive strokes, and full Bezier path control. This is expressive drawing, not a shape palette with a couple of curve tools bolted on.

  • Freeform sketching Draw loose, gestural lines with a pressure-sensitive freehand tool — capture the feel of the stroke, then keep sketching without switching modes.
  • Real SVG path control Every mark is a true vector path. Grab Bezier nodes and their handles — corner, smooth, or mirrored — add, delete, and paste raw path data or SVG in and out.
  • Expressive appearance Fill and stroke, opacity, blur, rotation, flip, linear and radial gradients, patterns, and paint-inside-path — push a sketch to a finished look.
  • Shapes when you want them Rectangle, circle, ellipse, line, triangle, polygon, text, and particle fields are all there — a starting point, never the ceiling.
Animation

Animate frame by frame, on a timeline

Set a keyframe, then link the frames after it to animate position, fill, rotation, scale, and blur — one property or several at once. Scrub the timeline to fine-tune the timing.

In the timeline above, the green frame is a keyframe and the purple frames are the linked frames it drives. Switch between edit, camera, and play views. See earlier frames as a faint overlay (onion skin), and dim the tracks you're not working on so you can focus on the current frame.

What you can animate

Position

Move a frame from one spot to another.

Rotation

Spin around any center point.

Scale

Grow or shrink between frames.

Color

Shift fill and stroke over time.

Blur

Ease focus in and out.

Signature tool 01

Perspective grid

Set up a vanishing point and draw straight onto a grid that respects it, so everything you place sits believably in 3D space.

  • Grid-locked drawing New lines and shapes snap to the perspective grid, so edges recede toward the vanishing point on their own.
  • Animate the vanishing point Move the vanishing point over time and the whole scene shifts with it — a simple way to fake camera moves and dramatic angles.
  • One- or two-point setups Choose how many vanishing points you want to match the shot you're building.
Signature tool 02

Panning environments

Build layered backgrounds that slide past at different speeds, so a flat scene reads as deep space as the camera pans.

  • Parallax layers Assign foreground, midground, and background layers; nearer layers move faster for a real sense of depth.
  • Fly-through paths Send the camera along a path and the environment streams by around it.
  • Optional AI assist Generate candidate layer paths to start from — you keep full control of the vectors. AI is used for path generation only.
Signature tool 03

Particle fields

Fill a scene with drifting stars, dust, or snow — hundreds of small elements animated together instead of one at a time.

  • Presets and control Start from stars, dust, or snow, then adjust density, size, speed, and direction.
  • Drift or fly through Let particles drift gently, or push them past the camera for motion through the field.
  • Bake across frames Commit the field into your frames so it exports cleanly with the rest of the animation.
Showcase

See what you can make

Looping scenes built entirely in Vectorizer — every element is an editable path, animated frame by frame and exported as a GIF.

Last train to the coast

A three-second loop: a maglev sweeps a rain-slicked skyline at dusk. Drawn as vectors, animated on a timeline, exported as a GIF.

  • Freeform paths
  • Perspective grid
  • Panning skyline
  • Keyframe motion + speed blur
  • Particle rain
  • GIF export

Aurora over the fjord

A quiet, cinematic loop — the northern lights breathe over hazy peaks and mirror in a still lake. Built with the same vector tools, pushed with a few filter tricks.

  • Turbulence-warped curtains
  • Atmospheric haze depth
  • Displacement-map water
  • Bloom + soft glow
  • Film grain
  • Camera drift + shooting star

Some of these tricks — animated turbulence, displacement-map reflections, and film grain — reach past today's Vectorizer engine. Exactly the kind of thing worth teaching chimp to do next.

Firelight on the ridge

A real photograph sets the sky; everything else — the characters, the dog, the fire, the smoke — is vector, lit and warped with effects. This is the hybrid scene Vectorizer is built to composite.

  • Stock photo + vectors
  • Character animation
  • Displaced fire + heat haze
  • Ember particles
  • Flicker firelight
  • Film grain + bloom

Dropping raster photos beneath vectors — and running effects (grain, color grade, heat haze) across both together — is a capability worth adding to chimp: image import plus a shared effect stack over mixed media.

Workflow

Import, save, scale, export

Bring GIFs in, keep projects local, and ship at the resolution your loop needs.

  • GIF import & export

    Rework an existing loop or render a fresh animated GIF from your timeline.

  • Project save & load

    Keep editable vector projects on disk — open them later and keep refining.

  • Export resolution scaling

    Choose output size independently of your workspace — sticker small or hero large.

  • Undo & redo

    Explore freely; path edits and frame moves stay reversible.

Ready to animate in vectors?

Short-form loops, stickers, logo marks, parallax scenes — built path by path, frame by frame.